69. Advanced Nearby Object Manipulation lv4
by cnwebnovelsAdvanced Nearby Object Manipulation lv4
With the attribute points distributed, the next issue was the more complicated matter of ability points.
The first step was to examine my actual options. I selected the ungrouped abilities that could be upgraded with eight points or fewer and asked for them to be listed. My ability panel responded.
Time Leap lv2: Move a perceived target weighing up to half a ton to the position it occupied two seconds ago, or to the position it will occupy two seconds from now.
Focused Invulnerability lv2: Once per minute, choose a single target and two specific actions from one source. Ignore that target’s attempts involving those actions.
Instant Action lv3: Instantly perform an action equivalent to five minutes of maximum effort over the course of three seconds.
Defensive Counter lv2: Harmful effects blocked, reduced, or recovered from through two chosen defensive methods are transferred to the originator of the effect.
Super Suit lv2: Create a customized suit in thirty minutes. The suit is as durable as you are, cannot be harmed by your abilities, and can share your abilities. Only you can wear it.
Spatial Distortion lv2: Selectively treat two distances related to yourself as between half and twice their original length. This does not directly affect other people.
Spatial Leap lv2: Within the same local space, change the position and orientation of a perceived target weighing up to half a ton by up to forty meters and one hundred twenty degrees.
Interesting.
Most of these changes were quantitative rather than qualitative, but a lot of the time quantity has a quality all its own.
Spending eight points here would mean four upgrades, since most of these abilities would go from lv1 to lv2. That would improve my flexibility and overall capability quite a bit.
On the other hand, none of these abilities were directly offensive or defensive, so my raw combat power would not change very much.
Nothing here was especially shocking, but none of it was useless either.
So what about the other category, the newly grouped abilities?
Area Force Control lv4: Selectively adjust forces and similar force effects within twenty meters, excluding the inside of other people’s bodies, by up to eight times. Activates automatically when you are harmed.
Personal Force Control lv4: Selectively adjust forces and similar force effects you are touching, excluding the inside of other people’s bodies, by up to sixteen times. Activates automatically when you are harmed.
Force Sense lv3: Perceive the application and distribution of force in your surroundings with the same accuracy as your eyesight, with no blind spots.
Force-Field Creation lv3: Apply your force effects to up to four cubic yards of space at a time, with reduced effect. Up to four simple geometric shapes may exist at once.
Area Forced Acceleration lv4: Increase the internal forces of all targets within twenty meters at every level, accelerating their movements and internal physiological processes by up to 150%.
Personal Acceleration Field lv4: Control internal forces at every level, selectively accelerating or slowing movements and internal physiological processes by up to 200%.
Constant Force lv3: Resist all changes except those produced through physical means. Immune to supernatural negative emotions, diseases, and traps.
Sustained Force lv3: Make your force effects permanent, though at reduced strength. The time and stamina required are proportional to the effect and inversely proportional to each other.
Multiple Nearby Object Manipulation lv4: When touching a target, apply a total force equal to four times your maximum strength. Each individual force may be at most one quarter of the total, and you may distribute and control those forces as easily as you can imagine doing so.
Advanced Nearby Object Manipulation lv4: When touching a target, apply and/or cancel a total force equal to three times your maximum strength. You may distribute and…
